Game-thinking, from the ground up.

Strategic Purpose. Systemic Play.

Welcome to Rushcraft — a game design and simulation studio building custom interactive systems for professionals, educators, and institutions. We combine gameplay mechanics with real-world learning frameworks to craft games that teach, train, and transform. Whether it’s a soft skills simulator, a gamified onboarding platform, or a high-stakes decision-making engine for executives — we translate complexity into clarity through play. Our promise: Not just gamification.

cube

Who We Are

We Are System Architects of Play

Rushcraft was founded by a team of instructional designers, UX engineers, and ex-game devs who believe that the power of games extends far beyond entertainment.

Our background includes:

  • Learning experience design for top universities
  • Simulation modeling for emergency services
  • Narrative branching systems for corporate ethics training
  • Procedural content for continuous learning
  • Mobile onboarding for global teams

We don’t “add points” to existing tools.We build new realities where users learn by doing, failing, repeating, adapting — just like in real life.

We treat every project like a custom operating system:

  • Defined by mechanics
  • Governed by rules
  • Guided by user behavior
  • Measured by impact

USE CASES

Where Our Systems Work

Rushcraft games are designed for environments where understanding systems is mission-critical.

shape

Education & Learning

  • Interactive curricula
  • Game-based assessment
  • Adaptive branching quizzes
  • Simulated peer collaboration

Corporate Training

  • Management simulations
  • Crisis response modules
  • Emotional intelligence games
  • Decision-tree storytelling

Public Sector & NGO

  • Voter journey gamification
  • Policy simulation games
  • Budget allocation scenarios
  • Civic behavior storytelling

Engineering & Industry

  • Workflow optimization simulators
  • Machine logic puzzle training
  • Safety compliance gamification
  • AR-assisted procedure walk-throughs

Featured Projects

Systems We’ve Crafted

cube

Project 1: OpsPilot

Client: Aviation training company
Goal: Reinforce decision-making under time pressure for new flight operators
Game Type: Multi-branch time-reactive simulation

Features:

  • 5-minute flight modules
  • Visual telemetry + verbal scenario
  • Dynamic consequence tracking

Results:
+22% retention on emergency protocols after 2 weeks

Project 2: Valueshift

Client Multinational HR team
Goal: Teach ethical decision-making in ambiguous workplace dilemmas
Game Type: Narrative-driven game with value score balancing

Features:

  • Each choice affects team trust, legal risk, and empathy vectors
  • Leaderboards anonymized

Results:
+31% improvement in post-game empathy mapping

Project 3: SimpliForm

Client: EdTech startup
Goal: Teach teachers how to build student-centered lesson plans
Game Type: Drag-and-drop classroom logic simulation

Features:

  • Variable input from fictional student data
  • Adaptive AI feedback
  • Unlockable methods

Results:
Reduced onboarding time by 40%

Methodology

Our Design Framework: Applied Systems Thinking

At Rushcraft, we follow a design approach rooted in systems theory, cognitive science, and game mechanics.

Our framework includes:

  • Mechanic Mapping: We convert real-world behaviors into game rules.
  • Flow Calibration: Games are tuned for cognitive load and performance under pressure.
  • Feedback Systems: Every user action must receive clear, timely, meaningful feedback.
  • Adaptive Progression: We build variable difficulty into our loops based on player performance.
  • Integrated Metrics: Real-time data collection connects player decisions with learning outcomes.

Our methodology bridges the logic of engineering with the psychology of behavior change.
We don’t build “fun” — we build feedback.
Our games are not distractions — they are structured environments where users interact with complexity until it becomes intuition.
Each game we deliver is backed by both emotional UX research and technical modeling. That’s why our simulations don’t just deliver insights — they generate transformation.

Our Team

Multi-Disciplinary By Design

We are a cross-functional studio of engineers, narrative architects, trainers, and technologists. Our expertise spans both game development and real-world systems.

Technology Stack

Built for Modularity, Measured for Impact

Our tools are selected for adaptability, speed of iteration, and integration with institutional platforms.

  • Unity (2022 LTS) — Base engine for most simulations
  • Ink + Yarnspinner — Narrative scripting for ethical and scenario games
  • React.js / Next.js — Custom dashboards, portals, and WebGL integrations
  • Airtable / Notion APIs — For real-time content and progression control
  • Firebase / MongoDB — User data and analytics
  • SCORM + LTI — LMS-compatible builds for education clients
  • Tableau + Metabase — Reporting dashboards for partners
  • Custom-built input logger — Captures decision speed, hesitation, and retries

All our games are designed to plug directly into LMS, SSO systems, or secure environments as needed.

COLLABORATIONS

Built With Institutions, Delivered for People

Rushcraft has worked with forward-thinking organizations in education, public safety, healthcare, and HR tech. We value long-term collaboration, iteration, and continuous evaluation of outcomes. We welcome R&D partnerships, experimental pilots, and knowledge-sharing around simulation as pedagogy. Past and current collaborators include:

  • A European civil aviation training program
  • A Nordic university’s ethical tech research unit
  • A global SaaS company’s DEI initiative
  • An African NGO using storytelling for youth policy awareness
  • A disaster relief simulation consortium
  • pointers

contact

Start Crafting Systems With Us

Whether you're an educator seeking better learner engagement, a strategist designing executive training, or a policymaker exploring simulation modeling — we’re ready to talk. Our process starts with listening — and mapping your reality into play.